![]() ![]() 08:27:34: Direct3D rendering mode: hardware 08:27:34: TempDir: C:\Users\Janet Fried\AppData\Roaming\ActivePresenter\temp 16:47:56: Preparing to record audio from: Microphone (Rift Audio). 16:47:56: Failed to open audio stream to record. 16:47:56: RLMedia: Using dec to pass codec parameters to muxers is deprecated, use decpar instead. 16:47:56: flt sample format is not supported, s16 will be used 16:47:46: Direct3D rendering mode: hardware 16:47:46: TempDir: C:\Users\Janet Fried\AppData\Roaming\ActivePresenter\temp Project Location: D:\Users\Janet Fried\Documents\ActivePresenter OS: Windows 10 (build 18362), 64-bit edition This was our first attempt at recording anything, and we had some really funny bits in it that we really don’t want to lose. If anyone has any suggestions, I am more than grateful to try them out. ![]() Is this something with the program that I’m not doing right? Or is it something that happened when it stopped responding? I try changing the volume for each of the two audio tracks that we have on the timeline, but each time I change it from the default of 100%, it goes right back to 100% and not the value I changed it to. When I load up the saved copy from my computer to try to edit it, the sound is not there again. It wasn’t responding for 10 minutes before i decided to close it. Then, ActivePresenter stopped responding right after I saved the whole project to my computer. The audio was there and was playing back, and although the quality wasn’t the best, it seemed like all the audio had been recorded. Right after we finished recording, I realised the audio on the timeline wasn’t showing up at all, so I raised the volume quite a bit. It’s over an hour long and was with a friend so we are really hoping it is something that I am just not doing right, rather than something that can’t be fixed. In case you record screen, system audio, microphone audio, and webcam at once, there are four objects in total.Hi, I just finished recording a let’s play for Minecraft with screen and audio being recorded. If you record screen without audio and webcam, there’s only the video object. The editing techniques for software simulations will be saved for another article.īefore going into details, there are some important things you should know:Īfter recording, ActivePresenter will automatically create different objects. The below tutorial walks you through some ways to edit recorded videos. This is necessary if you want to enhance your project. But in any case, the app lets you edit the recorded project the way you want. ![]() Depending on the recording mode (software simulations or video demonstrations), what you’ll see is a screencast (also a recorded video) or a slide-based project. As you may notice, once finishing the capturing phase, ActivePresenter automatically transfers your recording to the edit screen. ![]()
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